FREE BET9JA BOOKING CODES AND HOW TO PLAY THEM
Everyone would attest to the fact that when it comes to online betting and gambling, Bet9ja has exceptionally stood out among others. Exceeding expectations of punters by providing a superbly designed user-friendly interface, a well crafted and easy to understand Terms and Conditions of use, and a whole load of options to facilitate sports betting and other kinds of gambling.
Many have invested into the venture of sports betting through Bet9ja, because they offer a wider variety of options and categories to bet on multiple football international leagues (higher divisions, lower divisions, relegation divisions, etc) and a handful of sports to place bets on, like Hockey, Tennis, Cricket, Basketball, Boxing, Hand Ball, Motor Sports and a lot more.
But all the amazing features of Bet9ja wouldn’t do you much good if you don’t understand how the booking codes work. Each bet code is allotted a specific number of odds, and these odds are provided by bookies.
These bookies generate odds mathematically using probability, permutation, and combination of possible outcomes putting historical stats and facts into these calculations.
Now, what are booking codes in Bet9ja and how can we use them?
STAKING WITH BET9JA BOOKING CODES
Understanding what booking codes are and how to use them is your pathway to making good strategic decisions in staking your cash using Bet9ja. You wouldn’t just be throwing money into games with the normal and popular choices of win or draw. You’ll be more tactical and strategic in an easy way while placing bets with these booking codes and winning lots and lots of money.
10 MOST POPULAR & PROFITABLE BET9JA BOOKING CODES
All the booking codes you’ll ever need to place your bets can be found in the menu bar circled in RED. Understanding how these booking codes works can be very daunting and exhausting, but we’ll break these codes down for you and bring out the refind meanings, and how they can be played.
1.) Home Win, Draw, Away Win (1 x 2)
These booking codes are found in the popular tab under the MAIN tab. Each figure has its meaning, and they sometimes combine to have a dual meaning called double chances ‘DC’.
‘1’ is used to indicate Home team which is always the team on the left. While ‘2’ is used to indicate Away team which is on the right, and ‘X’ is to indicate a draw.
So selecting 1 in a match simply means you are predicting the home team (team on the left) would win. And selecting ‘X’ means you are predicting a draw.
2.) Double Chance (DC)
However, you could choose to predict a double chance with these basic booking codes.
‘1X’ is used to indicate your choice of Home team to Win or Draw.
This means that you’re predicting the home team will win, or they will draw. The same goes for ‘X2’. It means the Away team wins or draw.
’12’ Commonly called “twelve” is a betting code that means Either team to win and no draw. This means that you’re are predicting that either the home team wins, or the away team wins. If the match is drawn at the final result, you’ve lost.
3.) Over & Under (O/U)
This is used to indicate a prediction of the numbers of goals that would be scored in the match. The goals are divided into two categories ‘O’ and ‘U’ meaning Over and Under respectively, and has six options to choose from (O/U 0.5, O/U 1.5, O/U 2.5, O/U 3.5, O/U 3.5/ O/U 4.5/ O/U 5.5).
The O/U 2.5 option can be found in the MAIN menu option with 1X2, and DC, with O/U 2.5 at the extreme right of the option.
In the O/U menu, you are meant to indicate if the match would end with more than (over) one goal, or less than (under) one goal, or less than 2 goals or more than two goals, and so on. You are left to choose from two options in i.e Over or Under in each category.
Here is how it works…
Over 0.5 simply means that more than zero goals will be scored. Which implies that at least one goal will be scored. And Under 0.5 means that no goals will be scored.
Over 1.5 means more than 1 goals will be scored, and Under 1.5 means that less than 2 goals will be scored, or only one goal will be scored.
Notice the “.5”. There is no such thing as 1.5 (One and a half) goals in football. Its either no goal, one goal, two goals etc. So the “.5” is just to place a stopping factor in between zero and one.
This principle is the same for the Under (O) options.
4.) Home & Away
This category comprises of several very important booking codes you would always want to use, especially when you want to be a little more specific with your predictions.
H WIN BOTH = Home Wins Both First half and Second Half.
A WIN BOTH = Away Wins Both First half and Second Half.
H WIN EITH = Home Wins Either First half Or Second Half.
A WIN EITH = Away Wins Either First half Or Second Half.
H SC. BOTH = Home Scores In Both Halves.
A SC. BOTH = Away Scores In Both Halves.
HNB = IF Home Team Wins, the No Bet.
ANB = IF Away Team Wins, then-No Bet.
G.HOME = Home Goals: here you’ll choose a number of goals the home team will score.
G.AWAY = Away Goals: here you’ll choose the number of goals the away team would score.
M.G. HOME = use this option to choose the range of goals the Home team will score.
M.G. AWAY = use this option to choose the range of goals the Away team will score.
HSH Home = use this option to predict in which half the home team will score more goals. There are three possible outcomes: 1st (home team to score more goals in the 1st half), 2nd (home team to score more goals in the 2nd half) and Equal (home team to score the same amount of goals in both the 1st and 2nd halves).
HSH AWAY = HSH Away You have to predict in which half the Away team will score more goals. There are three possible outcomes: 1st (Away team to score more goals in the 1st half), 2nd (Away team to score more goals in the 2nd half) and Equal (Away team to score the same amount of goals in both the 1st and 2nd halves).
O/E HOME = ODD OR EVEN HOME: You have to predict if the number of goals scored by the home team during the entire match is going to be odd or even. If the home team does not score any goal the winning selection is even.
O/E AWAY = ODD OR EVEN AWAY: You have to predict if the number of goals scored by the away team during the entire match is going to be odd or even. If the away team does not score any goal the winning selection is even.
This is a combination of two or more beta codes. E.g: 1X2&OU1.5.
The principle remains the same like we’ve previously learnt. This is just a combination of the MAIN OPTIONS.
1X2&OU1.5 simple indicates Home Win, Draw, Away Win and Under or Over 1.5. This has a similar option like the main options.
You are required to choose which between Home, Away and Draw and IF the match would end in Over, or Under 1.5, 2.5, 3.5 etc depending on the selected betcode as shown below.